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Copie d_écran_20250512_223845.... 1,015.7 kB 1 12-May-2025 15:57 Ethan
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Copie d_écran_20250512_224032.... 42.7 kB 1 12-May-2025 15:58 Ethan
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Copie d_écran_20250512_224551.... 853.1 kB 1 12-May-2025 15:58 Ethan
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Copie d_écran_20250512_224607.... 33.0 kB 1 12-May-2025 15:58 Ethan
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Copie d_écran_20250512_224621.... 48.6 kB 1 12-May-2025 15:58 Ethan
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Copie d_écran_20250512_224638.... 910.9 kB 1 12-May-2025 15:58 Ethan
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Copie d_écran_20250512_231422.... 835.5 kB 1 12-May-2025 16:14 Ethan

This page (revision-9) was last changed on 12-May-2025 16:19 by Ethan

This page was created on 24-Mar-2023 15:39 by Ethan

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At line 3 changed 4 lines
||Author|[Prellit]
||Version|0.3
||Last\\Updated|2023-03-02
||Download|[MEGA|https://mega.nz/file/HjIxlZwZ#wjTexEdm7dfHpbVNjygC0lJZ_lrp7dIR_NNooQS_6sc]
||Author|Prellit
||Version|2025MAY_01
||Last\\Updated|2025-05-12
||Download|[MEGA|https://mega.nz/file/7jxCEZwb#9prOclfGal39r3tEVKcG8s91EgJppEUu4EkaYrMtViA]
At line 11 changed one line
This tool is useful for making UV mappings fit in the DS's 2048;2048 - -2048;-2048 UV range.
This tool is useful for making UV mappings fit in the DS's (2048;2048) - (-2048;-2048) UV range.
!! How to use
First install it like any normal Blender plugin.
Then you will notice on the top-right corner of the 3D Viewport that a new tab has appeared. Click on it.
[{Image src='https://wiki.dshack.org/attach/DS%20UV%20Patcher%20Blender%20Plugin/Copie%20d_%C3%A9cran_20250512_223845.png' width='800' height='..' align='left|center|right' style='..' class='..' }]
You will then see this :
[{Image src='https://wiki.dshack.org/attach/DS%20UV%20Patcher%20Blender%20Plugin/Copie%20d_%C3%A9cran_20250512_224032.png' width='250' height='..' align='left|center|right' style='..' class='..' }]
The threshold value defines the coordinates of the box which the plugin will try to make all the polygons' UV Pixel Coordinates fit in.
An example is you have a threshold of 1300 and a polygon has a vertex with its UV Pixel coordinates at x: -2148 and y: 1920
[{Image src='https://wiki.dshack.org/attach/DS%20UV%20Patcher%20Blender%20Plugin/Copie%20d_%C3%A9cran_20250512_224551.png' width='..' height='500' align='left' style='..' class='..' }]
\\
This becomes, after you click on the UV Fix button, this:
\\
[{Image src='https://wiki.dshack.org/attach/DS%20UV%20Patcher%20Blender%20Plugin/Copie%20d_%C3%A9cran_20250512_224621.png' width='..' height='300' align='left' style='..' class='..' }]
\\
The UV Coordinates of the faces moved to fit in the box without messing with the appearance. The plugin should not change how a face looks.
If your face's UV Coordinates can't be moved without either changing the face's appearance or making another UV Vertex's Pixel Coordinates go outside the range allowed by the threshold value, the face will be selected and a message will pop up at the bottom of the screen.
[{Image src='https://wiki.dshack.org/attach/DS%20UV%20Patcher%20Blender%20Plugin/Copie%20d_%C3%A9cran_20250512_231422.png' width='800' height='..' align='left|center|right' style='..' class='..' }]
Version Date Modified Size Author Changes ... Change note
9 12-May-2025 16:19 2.255 kB Ethan to previous
8 12-May-2025 16:10 1.946 kB Ethan to previous | to last
7 12-May-2025 16:00 1.793 kB Ethan to previous | to last Update but like unfinished so i dont lose progress
6 11-May-2025 17:57 0.303 kB Ethan to previous | to last
5 31-Aug-2023 14:45 0.303 kB Ethan to previous | to last
4 31-Aug-2023 06:24 0.303 kB Ethan to previous | to last
3 24-Mar-2023 15:41 0.303 kB Ethan to previous | to last
2 24-Mar-2023 15:40 0.305 kB Ethan to previous | to last slight stuff
1 24-Mar-2023 15:39 0.309 kB Ethan to last Its probably bad, but i guess i tried
« This page (revision-9) was last changed on 12-May-2025 16:19 by Ethan